Course Details
Topic 1. Getting Started in Maya
- Overview of the Maya interface
- Working with files and Maya projects
- Configuring viewports
- Customizing the interface
- Navigation
- Using the hotbox and marking menus
- Selecting objects
- Using the Move tool
- Rotating and scaling
- Manipulating pivots
- Understanding the Channel Box
- Working with the Attribute Editor
Topic 2. Organizing Maya Scenes
- Working with the Outliner
- Creating hierarchies
- Grouping objects
- Hiding and showing objects
- Creating layers
Topic 3. Creating Polygonal Models
- Creating polygonal objects
- Selecting polygonal components
- Using Soft Select
- The Combine and Separate commands
Topic 4. Editing Meshes
- Using the Modeling Toolkit
- Using the extrude tools
- Extruding along a path
- Using the Polygon Bridge tool
- Using the bevel tools
- Merging vertices and edges
- Poking and wedging faces
- Smoothing models and adding detail
- Managing object history
Topic 5. Applying Textures
- Overview of Maya renderers
- Understanding the basics of materials
- Texture mapping within materials
- Projecting textures on surfaces
Topic 6. Rendering in Maya
- The Render Settings menu
- Mental Ray Rendering (if time allow)
Course Info
Promotion Code
Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target Age Group: 18-65 years old
Minimum Software/Hardware Requirement
Software:
TBD
Hardware: Window or Mac Laptops
Job Roles
- 3D Graphics designer interested to learn Autodesk Maya
- 3D Animators to use Maya for graphics rendering
Trainers
Shahul H. Maricar: Shahul H. Maricar is a ACTA certified trainer. Shahul H. Maricar has been a content developer and webmaster, building educational websites and applications with HTML, CSS and JavaScript. He then served as an IT analyst, writing programs for automating custom workflows as well as data extraction and analysis in the healthcare field.
He is currently a freelance educator and is actively involved with development projects in game programming, computer-aided design and computer graphics.
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- Will Recommend Review by Course Participant/Trainee
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1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment