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Enhance Your Employability with Certified Skills and Courses in Singapore - WSQ , IBF-STS, Skills Certification

Maya Essential Training

Unleash your creative potential with our comprehensive Maya Essential Training course. This meticulously crafted program initiates you into the world of Maya, offering an extensive overview of the Maya interface. You will be systematically guided through the diverse realms of organizing Maya scenes, creating polygonal models, and editing meshes to carve out precise designs. As you progress, the course unfolds the myriad possibilities of applying textures and rendering in Maya to infuse realism into your models. Practical sessions on creating and applying texture maps further refine your skills, preparing you for complex projects.

The latter part of the course illuminates the nuances of Mental Ray Rendering, a pivotal aspect of 3D design and rendering. With a balanced blend of theoretical insights and hands-on exercises, this Maya Essential Training equips you with the requisite knowledge and expertise to navigate through the Maya software effortlessly. Whether you are a beginner aiming to get a solid footing or a seasoned designer keen on updating your skillset, this course serves as a stepping stone to mastering the art of 3D design and rendering with Maya.

Certification

  • Certificate of Completion from Tertiary Infotech - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Infotech.

  • OpenCerts from SkillsFuture Singapore - After passing the assessment(s) and achieving at least 75% attendance, participants will receive a OpenCert (aka Statement of Achievement) from SkillsFuture Singapore, certifying that they have achieved the Competency Standard(s) in the above Skills Framework.

Autodesk ATC

We are Autodesk Authorized Training Center. To get the official certification, please register on Pearson Vue Test CenterTo get the official certification, please register on Pearson Vue Test Center

Funding and Grant Applications

No funding is available for this course.

Course Code: C161

Course Booking

The course fee listed below is before subsidy/grant, if applicable. We will apply for the grant and send you the invoice with nett fee.

$600.00 (GST-exclusive)
$654.00 (GST-inclusive)

Course Date

Course Time

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Post-Course Support

We provide free consultation related to the subject matter after the course. Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts and get back to you asap.

Course Cancellation/Reschedule Policy

We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
Note the venue of the training is subject to changes due to class size and availability of the classroom.
Note the minimal class size to start a class is 3 Pax.


Course Details

Topic 1. Getting Started in Maya

  • Overview of the Maya interface
  • Working with files and Maya projects
  • Configuring viewports
  • Customizing the interface
  • Navigation
  • Using the hotbox and marking menus
  • Selecting objects
  • Using the Move tool
  • Rotating and scaling
  • Manipulating pivots
  • Understanding the Channel Box
  • Working with the Attribute Editor

Topic 2. Organizing Maya Scenes

  • Working with the Outliner
  • Creating hierarchies
  • Grouping objects
  • Hiding and showing objects
  • Creating layers

Topic 3. Creating Polygonal Models

  • Creating polygonal objects
  • Selecting polygonal components
  • Using Soft Select
  • The Combine and Separate commands

Topic 4. Editing Meshes

  • Using the Modeling Toolkit
  • Using the extrude tools
  • Extruding along a path
  • Using the Polygon Bridge tool
  • Using the bevel tools
  • Merging vertices and edges
  • Poking and wedging faces
  • Smoothing models and adding detail
  • Managing object history

Topic 5. Applying Textures

  • Overview of Maya renderers
  • Understanding the basics of materials
  • Texture mapping within materials
  • Projecting textures on surfaces

Topic 6. Rendering in Maya

  • The Render Settings menu
  • Mental Ray Rendering (if time allow)

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 18-65 years old

Minimum Software/Hardware Requirement

Software:

TBD

Hardware: Window or Mac Laptops

Job Roles

  • 3D Graphics designer interested to learn Autodesk Maya
  • 3D Animators to use Maya for graphics rendering

Trainers

Shahul H. Maricar: Shahul H. Maricar is a ACTA certified trainer. Shahul H. Maricar has been a content developer and  webmaster, building educational websites and applications with HTML, CSS and JavaScript. He then served as an IT analyst, writing programs for automating custom workflows as well as data extraction and analysis in the healthcare field.  

He is currently a freelance educator and is actively involved with development projects in game programming,  computer-aided design and computer graphics.

 

Customer Reviews (1)

Will Recommend Review by Course Participant/Trainee
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1 day is not enough. Need 2 days. (Posted on 11/19/2017)

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