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Enhance Your Employability with Certified Skills and Courses in Singapore - WSQ , IBF-STS, Skills Certification

Virtual Reality for Architecture Visualisations with Unreal Engine 

Master the cutting-edge techniques in Virtual Reality to transform your architectural visualisations into captivating, immersive experiences with the Unreal Engine. This course equips you with the skills to seamlessly transfer your Archviz projects from 3ds Max, rendering them playable in Virtual Reality, thereby revolutionising your architectural presentations.

Along with a hands-on approach, you'll delve into the intricacies of the Unreal Engine material editor, comprehending its myriad functionalities. The curriculum further enlightens students on the diverse lighting techniques available in Unreal Engine 4, ensuring a holistic understanding and aptitude to produce lifelike, virtual architectural simulations.

Certificate

All participants will receive a Certificate of Completion from Tertiary Courses after achieved at least 75% attendance.

Funding and Grant Applications

No funding available for this course.

Course Code: C437

Course Booking

The course fee listed below is before subsidy/grant, if applicable. We will apply for the grant and send you the invoice with nett fee.

$600.00 (GST-exclusive)
$654.00 (GST-inclusive)

Course Date

Course Time

* Required Fields

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

Course Cancellation/Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commerce.
  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
  • Note the venue of the training is subject to changes due to availability of the classroom

Course Details

Day 1

Topic 1: Setting up 3ds Max 

  • File/system unit scale 
  • Preparing your scripts 
  • Vray-standard Material converter 
  • Ts Tools 
  • Steamroller 
  • Editing TS_TOOLS 


Topic 2: Getting 3ds max model ready for unreal engine 

  • Materials name 
  • Mesh name 
  • Ensure system unit scale is in cm 
  • Convert Vray Materials to standard* 
  • Ungrouping and removing lights/camera 
  • Removing backface cull 
  • Steamroller Script 
  • Ts tools export to FBX 
  • FBX Settings 
  • TS tools copy locations 


Topic 3: Basic Navigating in unreal engine 

  • Creating a new Project 
  • Using a blank project type with no starter content 
  • Choosing the first person shooter project type 
  • Moving around in unreal engine 
  • Layouts 


Topic 4: Exporting models and importing into unreal engine 

  • Import objects without ts tools 
  • Importing objects(no collision and no uv unwrap) 
  • Copy locations using ts_tools 

Day 2


Topic  5: Lighting 

  • Adding a skybox 
  • Skylight and lightmass portal 
  • Directional light 
  • Spot lights and pointlights 
  • Lightmass Importance Volume 
  • First build to check for missing uv unwrap 


Topic 6: Materials 

  • Diffuse map 
  • Metallic map 
  • Normal Map 
  • Roughness Map 
  • Specular Maps 
  • Emissive and multiplier 
  • Quick way to change UV 


Topic 7: Setting up controllers and running on VR set

  • Configuring controller 
  • Test on VR set

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 18-65 years old

Minimum Software/Hardware Requirement

Software:

Please download and install Unreal Engine from https://www.unrealengine.com/en-US/download

Hardware: Window or Mac Laptops

Job Roles

  • Game Developer
  • 3D Artist
  • Level Designer
  • VR Developer
  • AR Developer
  • Gameplay Programmer
  • Technical Artist
  • Game Designer
  • UI/UX Designer
  • Animator
  • VFX Artist
  • Sound Designer
  • Game Tester
  • Game Producer
  • Creative Director

Trainers

Tan Wei Liang; He is a ACTA Certified game developer with more than t0 years experience in game development using Unity and Unreal.

Jyoti Chopra : Jyoti Chopra is ACLP trainer. She has professional experience in teaching Autocad, 3DsMax and Revit in a recognized teaching institute. She has been a AutoCad teacher with 4 years of experience in teaching designing principles and introducing students to designing softwares. She has experience as Architectural Designer performing design, simulation and drafting of various residential and landscape projects in Singapore. Her skillsets are AutoCAD, Revit, 3Ds Max. Adobe Photoshop and Furniture Design, Graphics, Sketching and 2D/3D Simulation. She is also Autodesk Certified Professional (Autocad)

Dr. Alfred Ang : Dr. Alfred Ang is the founder of Tertiary Courses. He is a serial entrepreneur. He founded OSWeb2Design Singapore Pte Ltd in 2007 offering web development, e-commerce store development, graphics design, ebook publishing, mobile apps development, and digital marketing services. He established the first online gardening store in Singapore, Eco City Hydroponics Pte Ltd in 2000, offering a wide range of gardening products such as seeds, plant nutrients, hydroponics kits etc. Eco City Hydroponics has become the most popular and successful gardening store in Singapore. He founded Tertiary Infotech Pte Ltd in 2012 and transformed the business to a training platform, Tertiary Courses in 2014. Tertiary Courses offers a wide range of SkillsFuture courses for PMETs to upgrade their skills and knowledge. He also established Tertiary Courses Malaysia in 2016. He also founded Tertiary Robotics in 2015 offering Arduino, Raspberry Pi, Microbit and Robotics products

Dr. Alfred Ang earned his Ph.D. from National University of Singapore in 2000, majoring in Electrical and Electronics Engineering. He also completed an online MBA course with U21 Global based in Australia. He obtained his B.Sc (Hons) from National University of Singapore in 1992, majoring in Physics. He topped his Physics cohort for 3 consecutive years and funded his degree study with Book price, awards and tuition. He has worked in Defence, Electronics and Semiconductor Industries. His current interests include Machine Learning, Deep Learning, Artificial Intelligence, Internet of Things, Robotics and Programming.

Dr. Alfred Ang is IBM certified instructor for AI Practitioners course. He is a ACTA certified trainer and DACE certified curriculum developer. He was Distinguished Toastmasters (DTM) and Senior Member of IEEE. He has published more than 20 peer reviewed papers and co-inventors for more than 20 inventions.

 

Customer Reviews (3)

will recommend Review by Course Participant/Trainee
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2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 10/9/2020)
will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
An optimised laptop will be useful to support the learning of the program. (Posted on 10/9/2020)
wil recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
Trainer is flexible and interactive and able to customise topics according to my requirements. (Posted on 3/25/2020)

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