Course Details
Topic 1: Introduction to C# Software Design in Unity
- Installing and setting Up Unity
- Explore Unity Interface and components
- Getting started with C# scripting in Unity
- Understanding the structure of a C# script
Topic 2: Fundamentals of C# Scripting in Unity
- Event Functions in Unity C#
- Variables in Unity C#
- Public Variables in Unity C#
- The Update Function In Detail
- Function Basics in C#
- Functions With Return Type & Parameters in Unity
- If Else Statements in C#
- More Conditions and Equality Checking
- Understanding Boolean Variables
- Introduction To Arrays in Unity C#
- More About Arrays in C#
- Understanding For Loops in C#
- While Loops in Unity C# Scripting
- Learning foreach Loops in C#
- Switch Case Statements in C#
Topic 3: Unity Software Functionalities
- Searching & Finding GameObjects in Unity
- Getting Access To Components using GetComponent Function
- Moving Rotating & Scaling with Transform Component
- Instantiating Random Objects in C#
- Repeatedly Calling Functions with InvokeRepeating
- Working With Keyboards Inputs in Unity
- Smooth Movement With Input.GetAxis
- Working With Mouse Input In Unity C#
- Working With Physics - Creating Player Controller
- Shooting Bullets Using Physics
- Checking Collisions in Unity with C#
- Working With Triggers
- Understanding LookAt function
- Loading Scenes / Levels In Unity With C#
Topic 4: Unity Game Design using C# Classes and Objects
- Classes & Objects - Object Oriented Programming Concepts
- Constructors in C# Unity
- Using System.Serializable To Initialize Objects
- C# Properties - Everything You Need To Know
- Enums in C#
- Inheritance in C#
- Polymorphism Virtual Functions & Overriding in C#
- Static Variables Functions & Classes in C#
- Understanding Method Overloading in C#
- Working With Attributes In Unity
- Understanding Coroutines in Unity C#
Topic 5: Documentation and Version Control
- Why Use Version Controlling in Your Projects
- Cloning and Creating New Repository
- Practical Version Controlling Example
- Branching Your Projects
- Pushing Local Repository to GitHub
Final Assessment
- Written Assessment - Short Answer Questions (WA-SAQ)
- Practical Performance (PP)
Course Info
Promotion Code
Promo or discount cannot be applied to WSQ courses
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target age group: 21-65 years old
Minimum Software/Hardware Requirement
Software:
Download and Install the following software
Hardware: Window or Mac Laptops
About Progressive Wage Model (PWM)
The Progressive Wage Model (PWM) helps to increase wages of workers through upgrading skills and improving productivity.
Employers must ensure that their Singapore citizen and PR workers meet the PWM training requirements of attaining at least 1 Workforce Skills Qualification (WSQ) Statement of Attainment, out of the list of approved WSQ training modules.
For more information on PWM, please visit MOM site.
Funding Eligility Criteria
Individual Sponsored Trainee | Employer Sponsored Trainee |
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SkillsFuture Credit:
PSEA:
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Absentee Payroll (AP) Funding:
SFEC:
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Steps to Apply Skills Future Claim
- The staff will send you an invoice with the fee breakdown.
- Login to the MySkillsFuture portal, select the course you’re enrolling on and enter the course date and schedule.
- Enter the course fee payable by you (including GST) and enter the amount of credit to claim.
- Upload your invoice and click ‘Submit’
SkillsFuture Level-Up Program
The SkillsFuture Level-Up Programme provides greater structural support for mid-career Singaporeans aged 40 years and above to pursue a substantive skills reboot and stay relevant in a changing economy. For more information, visit SkillsFuture Level-Up Programme
Get Additional Course Fee Support Up to $500 under UTAP
The Union Training Assistance Programme (UTAP) is a training benefit provided to NTUC Union Members with an objective of encouraging them to upgrade with skills training. It is provided to minimize the training cost. If you are a NTUC Union Member then you can get 50% funding (capped at $500 per year) under Union Training Assistance Programme (UTAP).
For more information visit NTUC U Portal – Union Training Assistance Program (UTAP)
Steps to Apply UTAP
- Log in to your U Portal account to submit your UTAP application upon completion of the course.
Note
- SSG subsidy is available for Singapore Citizens, Permanent Residents, and Corporates.
- All Singaporeans aged 25 and above can use their SkillsFuture Credit to pay. For more details, visit www.skillsfuture.gov.sg/credit
- An unfunded course fee can be claimed via SkillsFuture Credit or paid in cash.
- UTAP funding for NTUC Union Members is capped at $250 for 39 years and below and at $500 for 40 years and above.
- UTAP support amount will be paid to training provider first and claimed after end of class by learner.
Job Roles
- Unity Game Developer
- Software Engineer
- Senior Software Developer
- Game Designer
- Technical Artist
- Application Developer
- VR Developer
- AR Developer
- Game Development Instructor
- Interactive Media Developer
- Systems Analyst
- 3D Programmer
- Quality Assurance Engineer
- Mobile Game Developer
- Technical Director
Trainers
Jyoti Chopra: Jyoti Chopra is ACLP trainer. She has professional experience in teaching Autocad, 3DsMax and Revit in a recognized teaching institute. She has been a AutoCad teacher with 4 years of experience in teaching designing principles and introducing students to designing softwares. She has experience as Architectural Designer performing design, simulation and drafting of various residential and landscape projects in Singapore. Her skillsets are AutoCAD, Revit, 3Ds Max. Adobe Photoshop and Furniture Design, Graphics, Sketching and 2D/3D Simulation. She is also Autodesk Certified Professional (Autocad).
Fritz Lim: Fritz is ACTA-certified, as well as a registered MOE instructor, and a graduate of the 2018 ConsenSys Blockchain Developer Program, with a Bachelor in Electrical and Electronic Engineering (Computer Specialisation) from Nanyang Technological University.
With more than 10 years of experience teaching at a local polytechnic, Fritz is passionate about imparting knowledge to teens, adults, and children. He believes that an education in technology and in how things work is essential for everyone, so that they can harness and invent the technologies of the future. He is excited about exploring anything related to computers and IT, with a keen interest in electronics and native cross-platform mobile app development so that our ubiquitous mobile phones can be conveniently used to control and interact with devices wirelessly and over the Internet.